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Playstation - Resistance Fall of Man TVC

Role:
Creature rigging and animation
Creature lighting
Match move

Working alongside director, Reuben Sutherland, I created all the creature effects for this Playstation TV commercial.
Insomniac Games supplied me with models and textures of the creature assets which I then rigged, animated an lit.
I handed Reuben the final renders and he comped them into the backgrounds he had made from stills and green screen performances of the actors.

Playstation 'Resistance Fall of Man' TVC.

VFX Breakdown - Role: Creature lighting, rigging, animation and match move.

Role: Creature lighting, rigging, animation and match move.

Role: Creature lighting, rigging, animation and match move.

Role: Creature lighting, rigging, animation and match move.

Role: Creature lighting, rigging, animation and match move.

Role: Creature lighting, rigging, animation and match move.

Role: Creature lighting, rigging, animation and match move.

Role: Creature lighting, rigging, animation and match move.

Role: Creature lighting, rigging, animation and match move.

Role: Creature lighting, rigging, animation and match move.

Role: Creature lighting, rigging, animation and match move.

Role: Creature lighting, rigging and animation.

Role: Creature lighting, rigging, animation and match move.

Role: Creature lighting, rigging, animation and match move.

Role: Creature lighting, rigging, animation and match move.

Role: Creature lighting, rigging, animation and match move.

Role: Creature lighting, rigging, animation and match move.

Role: Creature lighting, rigging, animation and match move.

Role: Creature lighting, rigging, animation and match move.

Role: Creature lighting, rigging, animation and match move.

Role: Creature lighting, rigging, animation and match move.

Role: Creature lighting, rigging, animation and match move.